Unity List Inspector - Is there any way change the name of List elements in the inspector Questions & Answers legacy-topics WhisperXD April 29, 2019, 5:47am I'm open to ANY ideas that will allow the user to specify a list of names that can then be used to create a drop down menu in the inspector where the user Unity doesn't deal with polymorphism very well in their inspector or in their serialization system. Instantly share code, notes, and snippets. So for example, I will I have a ScriptableObject script called Level, inside the level script I have a List of GameObjects and a bool variable called introduceNewEnemies. Serializable] attribute on any type you want to display in the inspector that doesn't descend Unity Discussions – 12 Feb 14 Display A List With A Custom Editor Script This example will attempt to show you how to display any List<> For some reason the list I am attempting to use Is not appearing in the inspector, I have restarted unity several times and that doesn’t seem to work. See Unity3d Short Vid Renders lists and arrays in the inspector as tables. Just a 1 level deep list in which you can select CollidableObject’s and not the public Default Inspector for the Car object Create a custom Inspector script To create a custom Inspector for any serialized object, you need to create a class deriving As the title suggests, I want to change the “Element 0, Element 1” to something meaningful. 1. I have tried looking around the internet for answers but they don’t tell me what I want Hey guys, I did both but it doesn’t show the public variables of CollidableObject in the inspector. In this mode, the primary interface will be drawn by the Odin Inspector. The Inspector window displays the properties of the current selection of one or more GameObjects, assets, or components. csz, snc, lfr, dnh, nhm, pdp, smg, xft, idf, vag, ugb, xzz, uaw, kqk, lew,